By playing games according to age groups, children can become smarter as they play.

Children naturally love games. They spent their excess energy in the game (this is what we value very much?) and gained pure happiness. In fact, the value of the game goes beyond that. In the eyes of German philosopher Gross, games are instinctive skill exercises, and children play for future life. They practice a variety of behaviors and skills necessary for adulthood, such as physical attributes, cognitive and social learning abilities, in the low-stakes environment of play. Games are also the right of every child. We should not only support children in playing games, but also help them play more happily and effectively. Now, let’s take a look at what games children at different stages should play. Infancy+, functional play (sometimes called motor play) 2 years+, constructive play (sometimes called object play) 3 years+, darmatic play (sometimes called fantasy play) , imaginary games) 6 years old +, formal play with rules. This is the classification of games by the Israeli psychologist Smilansky. It is more authoritative. I will also make today based on his research and my experience. Introduction, the article will be a bit long… Before the introduction, I still need to emphasize that we only need to provide children with a game environment suitable for their cognitive level. There is no need to get ahead or lag behind. Only in this way can the focus of cognitive ability training at this stage be matched, so that children can play healthier and smarter. 1. Functional games (infancy +) As early as infancy, children begin to play various functional games, which mainly include repetitive exercises of gross motor movements. There are games that use simple props, such as balls, and there are also functional games that include complex toys, such as fitness stands. Ball Games Sometimes, a simple rubber ball can make children have a great time playing. At first they were chasing and crawling, then they were chasing and running; then they were passing the ball to each other, rolling on the ground, throwing it in the air, and never tired of it. Exercise Stands Sometimes, children also like toys that are more detailed and complex. When Xiaochuan was a few months old, he especially loved this fitness frame. As soon as you put him on it, his little hands will keep grabbing the rattle on it, and his little feet will keep stepping on the keys at the back, making him laugh so hard. He worked out and I got a short break. 2. Construction games (2 years old+) Around the age of 2, children start to play construction games, and it becomes his dominant game at the age of 3. In construction play, children use objects or materials to make something, such as building a house with blocks, building a sandcastle with sand, drawing with crayons, kneading plasticine, \”playing the piano\” and so on. Through construction games, children experience various things in the environment, find possible connections, and learn basic knowledge about stacking, architecture, painting, music, etc.; at the same time, children can also experience a sense of accomplishment in construction games , a sense of dominance in controlling the environment. Studies have found that children who are good at manipulating objects and materials are also better able to use vocabulary, concepts and ideas. Building blocks are the most common toys for construction games. There are many types, including wooden building blocks, Lego, and magnetic building blocks…… It is said that preschool children spend roughly 10% to 15% of their time playing with building blocks. Ogawa often sits alone in the bay window and concentrates on building Lego and magnetic building blocks for more than an hour. For example, large wooden building blocks and Lego are suitable for younger children. Older children can try small pieces of Lego. I like to buy classic series for Ogawa. First of all, children of his age have limited ability to control complex situational series (such as Lego Knights, etc.); secondly, classic series without standardized construction methods allow children to play freely and give full play to their abilities. His imagination. There are also magnetic building blocks. In addition to the common versions, we also have such building blocks developed by Taiwanese grandfathers. According to him, it was the predecessor of magnetic building blocks. Ogawa also likes the Lubanta invented by the Taiwanese grandfather. With just 15 simple building blocks, it can be incomparably ingenious and ever-changing. Plasticine Kneading plasticine is also a great construction game. Compared with building blocks, the \”sense of control\” children experience when kneading and shaping plasticine is sometimes stronger than building blocks. On Christmas Eve, Ogawa and I collaborated on Santa Claus. Painting The constructive role of painting is often overlooked, and it is more related to the cultivation of artistic quality. In fact, the process of children\’s painting is exactly the process of using their brushes to construct the world in their eyes. The black spots on the little sheep on the grass painted by Ogawa are sheep excrement eggs. He said that the stench of sheep is everywhere on the grasslands of Inner Mongolia. 3. Pretend play (3 years old+) relies on the ability to express feelings, thoughts, and emotions with speech, images, movements, etc. (professionally called representational ability) that appears at the end of 2 years of age. Children begin to play pretend play. Children often spend 12% to 15% of their time in pretend play, reaching a peak in preschool. At 3 years old, pretend play is mainly a variety of imitation, usually imitating parents or other caregivers and yearning for situations. For example, girls like to treat dolls and take temperatures, and boys like to dress up as super influencers. After age 4, pretend play becomes imaginative. They can imagine real objects as other things, and they can also make up things that don\’t even exist. Pretend play is a combination of cognitive, emotional, language and sensorimotor behaviors that promote brain development and the development of abstract thinking skills by stimulating children\’s imagination. Ogawa, who plays the superhero, likes Ultraman. Last Halloween, I bought him a complete set of Ultraman Zero clothes. He was so happy that he often used it to dress up. We had no choice but to accompany him and pretend to fight monsters, and he \”knocked him to the ground\”… 4. Rule games (6 years old+) When children enter school age, that is, after 6 years old, pretend games gradually decrease and rule games gradually increase. Rule games are games organized according to known procedures and penalties, such as hopscotch, marbles, hide-and-seek, etc. Through rules games, children begin to understand social contracts and various rules; they slowly understand that everyone must abide by the rules so that life can proceed in an orderly manner. As a result, their sense of rules is strengthened. Wooden Man Game Among the regular games that Ogawa came into contact with earlier, Wooden Man is one of them. In the game, he understood that when \”we are all wooden people, we are not allowed to speak\”\”No moving, no walking, no laughing.\” After the instruction is issued, everyone must remain still. This is the rule. Anyone who moves, talks, or laughs has violated the rules and needs to be \”punished.\” In addition to big sports, board games In addition to rule games, board games are also good rule games. Each board game has unique rules. When children play, they will find that only when everyone abides by the rules can the game proceed smoothly and everyone can play happily. .Ogawa likes various board games, such as Three Little Pigs from Orchard Toys, Beijing Travel Chess (a travel game similar to Monopoly), etc. Before playing board games, you must Explaining the rules to the child in detail first will help him abide by the rules in the game. Having said so much, I still have two thoughts to share with you: First, no matter how important the educational significance is, it cannot obliterate the joyful significance of the game. Now , there are many learning-oriented games specially designed for children. Of course, these games themselves are valuable. I often buy relevant toys for Xiaochuan and play with him. But I always feel that happiness is games One of the fundamental meanings of education cannot completely give way to the so-called education, training and other goals. Sometimes, it is necessary to let them play with abandon and gain pure happiness. The second is to retain enough free play time. In order to achieve For specific educational purposes, we will actively design game content for children and maintain game order (in multi-player games). This is of course necessary. But don’t forget to leave a certain amount of free play time for children and let them play by themselves. Explore, create, and play wantonly. Because only when there is no restraint can children\’s imaginative nature, creative impulse, and thinking initiative fully explode, and many times they will surprise us. Finally, one more word, the above The correspondence between games and age means that specific types of games are dominant in that age group, which does not mean that other games will not be played. For example, a 5-year-old child can play construction, pretend and rule 3 at the same time. types of games, but pretend play is the dominant one.

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